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Kernel Interface Design — Streaming, Registry, and Sessions
Technical design of the kernel's interface layer — streaming tool calls, named agent registry with lazy instantiation, and the multi-session architecture.
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Kernel Runtime Loop and Interface Planning
The kernel's agentic loop landed, ran against a real LLM, and immediately prompted the next architectural question — how should external services connect?
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TAU Plugin Architecture — Skills, Releases, and Kernel Foundations
Technical overview of the TAU plugin skill architecture, CI/CD release pipeline, and the three kernel foundation subsystems — session, tools, and memory.
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Skills Onboarding and Kernel Foundations
Balancing team enablement through the TAU skills marketplace with initial kernel foundation subsystems — session, tools, and memory.
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Kernel Architecture — Overview
Architecture overview for the TAU kernel — a unified Go module composing nine subsystems into a reusable agent runtime.
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Consolidating the Kernel Monorepo
Migrating nine independent TAU libraries into a single Go module at github.com/tailored-agentic-units/kernel.
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Dev Blog System — Architecture Concept
Architecture concept for a developer blog built on GitHub Pages with Jekyll, managed through a Claude Code skill plugin.
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Introducing the Dev Blog
Establishing a structured approach to capturing and communicating weekly development progress.